Rulebook

Read carefully. Violations may result in disqualification.

1. Problem Statement Release

  • The official problem statements will be released on the Hack 2 Ignite website and sent to registered teams via email.
  • The online round will officially begin at 9:00 AM sharp on 16 September.
  • The 48-hour development period will begin immediately at 9:00 AM on 16 September.

2. Development Window

  • Teams must develop their solution within the official 48-hour online development window.
  • The development window will end at 9:00 AM on 18 September.
  • All major development work on the submitted prototype must be completed within this 48-hour period.
  • Teams are responsible for managing their time and ensuring that their solution is submitted before the deadline.

3. Development Verification

  • Teams must use GitHub for development and maintain a clear commit history throughout the hackathon.
  • GitHub repositories and commit history may be reviewed by the organizers or judging panel to verify that the project was developed within the allotted time.
  • Projects or significant portions of projects developed before the official start of the hackathon may be disqualified.
  • Exceeding the allotted 48-hour development period for substantial development work may result in disqualification.
  • Teams should ensure that their GitHub repository accurately reflects their development process during the hackathon.

4. Online Submission

  • Every team must submit its completed prototype within the specified submission deadline.
  • Each team must submit a presentation (PPT) explaining their solution, approach, implementation, and key features.
  • A demo video is optional but strongly recommended.
  • Teams must ensure that all submitted links, files, repositories, and supporting materials are accessible to the organizers.
  • Incomplete or late submissions may be considered ineligible for evaluation.

5. Originality & Ownership

  • All submitted work must be the original work of the participating team.
  • Plagiarism, direct copying, or submission of another person's or team's work is strictly prohibited.
  • Teams may use publicly available libraries, APIs, frameworks, and development tools, provided their actual solution and implementation comply with the hackathon rules.
  • Any attempt to misrepresent previously developed work as work completed during the hackathon may result in disqualification.

6. Offline Qualification

  • The top 30 teams from the online round will qualify for the on-campus offline round.
  • Selected teams must report to the campus at the time and location communicated by the organizers.
  • Teams qualifying for the offline round must be physically present on campus as instructed.
  • A Rs.500 per-team participation fee will be applicable to teams shortlisted for the offline round.

7. Offline Development Challenge

  • Shortlisted teams must continue working on their existing prototype during the offline round.
  • Teams will receive a new feature, requirement, or challenge that must be integrated into their existing prototype.
  • Integration of the assigned new feature is mandatory.
  • Teams must complete the assigned enhancement within the time limit specified by the organizers.
  • The updated prototype should demonstrate meaningful improvement over the version submitted during the online round.

8. Final Pitch

  • After the offline development session, teams must present their updated solution to the judging panel.
  • The pitch must explain the problem, proposed solution, implementation, key features, and improvements made during the offline round.
  • Teams should be prepared to demonstrate their working prototype to the judges.
  • The judging panel may ask questions regarding the technical implementation, decisions, impact, and future scope of the solution.
  • Teams must follow the presentation time limits and instructions provided by the organizers.

9. Team Rules

  • Each team must consist of 2-4 members.
  • Each participant may be a member of only one team.
  • Inter-college and inter-specialization teams are permitted.
  • Teams must ensure that all registered members actively participate in the hackathon.

10. Compliance & Disqualification

  • Teams must follow the problem statement, submission requirements, deadlines, and instructions provided by the organizers.
  • Any attempt to manipulate GitHub history, submission timestamps, or other verification mechanisms may result in disqualification.
  • Violation of hackathon rules may result in immediate disqualification.
  • The organizers reserve the right to verify submissions and request additional information regarding a team's development process.
  • The decision of the judging panel and organizers regarding eligibility, rule violations, and final results will be final and binding.